IT professional with 15+ years of experience as Information Technologies Consultant, Software Engineer, Software Developer and Software Tester for many different organisations. Highly experienced in Software Development Life-Cycle, Software Project Management, Business Analysis, Agile Methodologies, Usability, User Experience (UX), Quality Assurance and Software Testing. In 2013, he published his first book, Software Testing Tips; Experiences & Realities, in which he shared his experiences and vision about various software testing issues. Later-wards in 2015, he published his second book, Mobile Testing Tips, where he addressed many important areas as; Mobile Testing Techniques, Mobile Testing Tools, Mobile Test Automation and Mobile Performance Testing.
Currently, he is one of the managing partners of Keytorc Software Testing Services, where he holds the responsibilities of delivering test consultancy, outsourced test management, and software testing training (including accredited ISTQB training).
Topic: Usability Testing is not Rocket Science!
For some reason, people not involved with the field of UX (usability) have the idea that usability testing in general is as difficult as rocket science—especially for mobile and the constraints it comes with.
I hear from people that the main reasons for not conducting usability tests are that they don’t have the know-how, “enough” time, and, most commonly, the budget. Of course, some approaches can be very difficult, take a lot of time, and be very expensive. But they don’t have to be. With this session, I will discuss some of the approaches we (as Keytorc) use for usability testing to keep all these factors as low as possible. I’ll also address how mobile usability testing differs from desktop usability testing.
Hopefully, the attendees will leave the session with an understanding of how to choose their usability testing approach and how to select their targeted users, test scenarios, and usability testing tools.