Everyday Unit Testing, Israel
Gil Zilberfeld has been in software since childhood, writing BASIC programs on his trusty Sinclair ZX81. With more than twenty years of developing commercial software, he has vast experience in software methodology and practices.
Gil has been applying agile principles for product development more than a decade. From automated testing to exploratory testing, design practices to team collaboration, scrum to kanban, traditional product management to lean startup – he’s done it all. He is still learning from his successes and failures.
Gil speaks frequently in international conferences about unit testing, TDD, agile practices and product management. He is the author of “Everyday Unit Testing”, co-organizer of the Agile Practitioners conference and in his spare time he shoots zombies, for fun.
Topic: “TDD for the rest of us”.
Any agile methodology today will tell you that you have to use TDD to support it. But as it’s considered a developer’s job, many people with other roles don’t get into it.
Which is a shame.
TDD is a great tool, not just for creating a better design. From my experience, people outside programming that paired with developers came out with a better understanding of development. The communication level between the team members sky rocketed, and of course, quality benefited – both in terms of early success in finding bugs and implementing features correctly.
In this interactive session, we’ll do some mob programming. We’ll write together as a group tests and code for solving a real Star Wars problem. And we’ll discuss what we’re doing, refine our specs, as well as see what changes in the design tell us.
No need to know how to code (but you can join in if you can). Star Wars knowledge is preferable. The key thing is to understand better what the other side lives. Neither of us is on the Dark Side.
May the Force be with us!